About
Divya Tak is a multidisciplinary creative whose work spans film, games, comics, interactive systems, and generative media, contributing to award-winning projects while pursuing a sustained inquiry into wonder, curiosity, and belonging. Trained in physics and shaped by over a decade of working across creative industries, she approaches storytelling as a study of perception itself, how we see, what we overlook, and how meaning forms between systems and humans.
Her visual poetry collaboration with poet Kahran Singh was exhibited in Boulder, Colorado in January 2025. She worked as Creative Producer on the film Jugnuma, which won Best Film at Leeds 2025. Her narrative game The Titli Effect placed second at The Jennifer Ann Group's Connectedness Game Jam. She has created cover illustrations for scientific journals between 2018 and 2024, and her original comic Common was published in the INKLAB Anthology in 2021. She completed the Pollinator Creative Program in November 2025 and the BHX Creators Residency in March 2025.
For queries & commissions
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Talks & panels
- Algorithm and Art
- Talk on Creativity
- Panel on State of Games in India
- The Innovative Power of AI in Creative Industries
- Panel on Women in Animation, Video Games & Comics
- Panel on Games and Literature
- AI and Copyright
- AI in Workflows
- Panel on AI in Creative Spaces
- Talk on Product Design Learnings
- Talk on Creative Career Blocks
Workshops
- Midjourney for Advertising
- Narrative Design
- Investing 101
- Midjourney 101
- Midjourney
- Design Lessons from Games
- Visual Storytelling













